AI Insights · Timothy · January 2022
Top 5 Season Pass Games Performance in Croatia Q4 2021
Explore the performance of the top 5 season pass games in Croatia during Q4 2021, with insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 season pass games in Croatia displayed notable trends in their performance metrics, including revenue, downloads, and active users. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited saw a peak in weekly revenue at around $11.9K in mid-October, before experiencing fluctuations and ending the quarter with approximately $9.3K in the last week of December. Weekly downloads for the game showed an upward trend towards the end of the year, reaching 2.9K. The game maintained a steady number of weekly active users, peaking at roughly 33.3K by the end of the quarter.
Gardenscapes from Playrix exhibited consistent weekly revenue, with a high of around $8.7K in late October. The game's weekly downloads were relatively stable, with a slight peak at 843 in early November and another rise to 656 in the final week of December. Weekly active users showed a gradual decline, starting at 31.1K at the beginning of the quarter and decreasing to approximately 28.3K by the end of December.
Candy Crush Saga from King maintained steady weekly revenue throughout the quarter, peaking at about $7.6K in the final week of December. The game’s weekly downloads fluctuated, reaching a high of 2K in mid-October and ending the quarter with 1.5K. Weekly active users remained robust, showing an upward trend and ending the quarter at approximately 46K.
Homescapes, another title from Playrix, had a notable weekly revenue peak of around $7.2K in late October. The game's weekly downloads saw a significant increase towards the end of the quarter, reaching 2.2K in the last week of December. Weekly active users also demonstrated a positive trend, ending the quarter with approximately 47.3K.
Brawl Stars from Supercell experienced peak weekly revenue of approximately $8.9K in early October and again towards the end of December. Weekly downloads showed variability, peaking at 2.9K in mid-December. The game maintained a high number of weekly active users, ending the quarter with around 93.7K.
These insights, sourced from Sensor Tower, highlight the dynamic performance of season pass games in Croatia during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.